The Cow, the Code, and the Console: Inside the Mind of the Analogue 3D’s N64 Core Creator

In a recent livestream, Pixel Cherry Ninja was joined by Murray Aickin (known online as Mazamars312), the lead developer behind the Nintendo 64 core for the Analogue 3D. The conversation provided a fascinating look into the technical hurdles and personal journey of bringing the first dedicated FPGA based N64 to market. Here are some of […]

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New 94 MHz N64 Turbo Core for MiSTer FPGA

A new overclocked core for the Nintendo 64 on the MiSTer FPGA platform has been developed, pushing the performance capabilities of the DE10-Nano hardware. This “Turbo Core” was developed by a MiSTer Discord user known as “Corn,” building upon the foundational work of original core developer Robert Peip (FPGAzumSpass). Technical Specifications Game Performance and Compatibility […]

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PCN – Weekly News Video Ep184 + Source List

01:08 Chase H.Q. MiSTer03:20 Slap Fight MiSTer04:03 Nintendo 64 94 MHz Core MiSTer05:57 SuperStation One Updates08:56 MiSTer Multisystem2 Arcade10:11 New GBA Borders MiSTer11:30 Unstable and Test Builds MiSTer12:25 Analogue 3D New Firmware14:23 ROM, Save, RTC Dumper Updated Analogue Pocket16:19 Ken Makes a Game Bub17:58 M64 Update19:59 Atari ST FPGA21:23 Banjo Recompiled (PC Port)22:47 $5 NEO-GEO […]

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Square Enix Announces a New Steam Version of Final Fantasy VII

Square Enix has announced that a new version of FINAL FANTASY VII is coming to Steam, with the current release being rebranded as FINAL FANTASY VII – 2013 Edition once the update goes live. The new version will replace the existing store listing, while the 2013 Edition will no longer be available for purchase. Existing […]

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Analogue 3D-OS v1.2.0 Update Improves Display Support and Library Features

Analogue 3D has received a new system update that focuses on stability, compatibility, and quality-of-life improvements. Several issues affecting 4K TVs, HDMI features, and audio output have been resolved, making the console more reliable across different display and sound setups. Game compatibility has also seen improvements, fixing problems that caused visual issues or incorrect behavior […]

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Ranma ½ Kart 64 Gives Mario Kart 64 an Anime Makeover With Spanish Voices

Ranma ½ Kart 64 is a ROM hack created by Arian Ventura that reimagines Mario Kart 64 through the lens of the classic anime series Ranma ½. Rather than changing how the game plays, the project focuses on transforming its identity, turning the familiar kart racer into a crossover experience that feels firmly rooted in […]

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A Fully Functional Vertical Game Bub Rebuilt – Video by What’s Ken Making

In his latest video, Ken takes a closer look at the Game Bub, an open source FPGA handheld console that was recently successfully crowdfunded. While the version that backers will receive uses a horizontal layout, the project originally started with two earlier vertical revisions, designs that never went into mass production. What makes this video […]

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Experimental PS2Recomp Tool Released for PlayStation 2 Code Recompilation

A new experimental project called PS2Recomp has appeared, exploring a different way to run PlayStation 2 games on modern systems. Instead of using traditional emulation, which tries to mimic the original PS2 hardware in real time, PS2Recomp attempts to convert PS2 game files directly into regular PC programs. In simple terms, the tool takes a […]

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Sonic Megamix Mania Brings the Megamix Legacy to Sonic Mania

Sonic Megamix Mania is a fan-made modification for Sonic Mania Plus that aims to continue the legacy of the discontinued ROM hack Sonic the Hedgehog Megamix. Built on the Sonic Mania engine, the project is split into two modes. Classic Mode is a faithful remake of the ROM hack’s V.4.0b content, offering familiar stages and […]

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