The MiSTer FPGA N64 “Super Turbo” Core: Pushing to 125MHz

The MiSTer FPGA project has reached a new milestone in retro hardware recreation with the community-driven release of the 125MHz Nintendo 64 CPU core. Building on the foundations laid by lead developer Robert Peip, this “94MHz+” experimental build pushes the DE10-Nano’s Cyclone V FPGA to its practical limits, offering a significant performance boost for the […]

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The Triforce Alliance: Bringing Arcade Exclusives to Dolphin

The Triforce arcade system represents a unique era of collaboration in gaming history. Named after the iconic Zelda artifact, the platform was a joint venture between Nintendo, Namco, and Sega. Because the hardware was fundamentally based on the Nintendo GameCube architecture, it has long been a holy grail for emulation heads. Recent developments in the […]

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PCN – Weekly News Video Ep187 + Source List

00:59 Wild West C.O.W.-Boys of Moo Mesa MiSTer & Analogue Pocket 02:20 N64 125MHz Core MiSTer 03:29 Blue Print (Bally Midway) MiSTer 05:03 MiSTer Companion 07:03 NFC Card Generator 08:21 MiSTer MultiSystem 2 New Addons 09:54 Multiple Cores Updated via Update All MiSTer 11:38 Unstable and Test Builds MiSTer 12:09 Gameboy Workboy Core MiSTer 13:37 […]

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Dragon Ball Z: Budokai HD Gets a Fan-Made PC Recompilation

A surprising new community project has surfaced for fans of classic Dragon Ball fighters. A developer known as WistfulHopes has released a fan-made recompilation of Dragon Ball Z: Budokai HD Collection, bringing the Xbox 360 version of Budokai 1 HD to PC in native form. The project, titled “Dragon Ball Z Budokai HD Recompiled,” rebuilds […]

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The Third of the Third: Unpacking the 3SX Native PC Port of Street Fighter III 3rd Strike

The 3SX project (also known as “The Third of the Third”) is an open-source development effort hosted on GitHub by the crowded-street organization. It is a native port of Street Fighter III: 3rd Strike designed for modern platforms, including Windows, macOS, and Linux.+1 Technical Origin Unlike most ways to play the game on PC (which […]

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Pyrite64 N64 Engine

Pyrite64 is an open-source game engine and visual editor designed to simplify development of native games for the Nintendo 64. Created by developer HailToDodongo, the project aims to remove much of the complexity traditionally associated with N64 homebrew while still targeting real hardware rather than emulation-only experiences. Purpose and Design Goals Pyrite64 was built to […]

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Ironclad DX Mini-ITX I/O Board Returns for MiSTer FPGA

The Mini-ITX Ironclad DX for the MiSTer FPGA is set to return after being out of stock for nearly two months. Developed by d3fmod design, the Ironclad DX is a Mini-ITX–compatible I/O expansion board designed to house MiSTer hardware inside standard PC cases without modification. It integrates common I/O functionality such as USB, analog and […]

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PocketQuake: The Analogue Pocket Port

The GitHub repository thinkelastic/PocketQuake is a dedicated source port of the original 1996 Quake engine, specifically optimized for the Analogue Pocket. Unlike traditional software emulation, this port leverages the handheld’s unique architecture to provide a native, high-performance gameplay experience. Technical Implementation The Analogue Pocket is primarily known for its FPGA (Field-Programmable Gate Array) technology, which […]

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Bangai-O Returns in English on Nintendo 64

A brand-new English translation patch has just been released for Bakuretsu Muteki Bangai-O on the Nintendo 64, bringing Treasure’s explosive cult classic to a wider audience. Originally released in Japan in 1999, Bangai-O is a chaotic side-scrolling shooter packed with screen-filling explosions, wild combo systems, and pure arcade energy. While many players outside Japan first […]

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