The Cow, the Code, and the Console: Inside the Mind of the Analogue 3D’s N64 Core Creator
In a recent livestream, Pixel Cherry Ninja was joined by Murray Aickin (known online as Mazamars312), the lead developer behind the Nintendo 64 core for the Analogue 3D. The conversation provided a fascinating look into the technical hurdles and personal journey of bringing the first dedicated FPGA based N64 to market. Here are some of […]
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