AmigaVision: A Modern Gateway to a Retro Legacy (Best way to Amiga in 2026)

AmigaVision serves as a comprehensive, community-driven project designed to preserve and showcase the vast library of the Amiga computer platform. It functions as a highly curated launcher and configuration suite that bridges the gap between historical accuracy and modern usability, making the Amiga experience as accessible as a dedicated game console. Key Features and Capabilities […]

Continue Reading

A Dreamcast VMU… That Plays Game Boy, With Wireless Link Cable Support?

This might be one of the coolest crossovers in retro hardware right now. 8BitMods’s VMUPro is, at its core, a modern take on the classic Dreamcast VMU. A memory card. For a Sega console. And yet, here we are talking about Game Boy multiplayer. The VMUPro doesn’t just act as a memory unit, it runs […]

Continue Reading

F-Zero X Reaches 97.25% Decompilation

The Nintendo 64 classic F-Zero X has reached a major milestone, now sitting at 97.25% decompiled according to decomp.dev. The project, tracked publicly on decomp.dev, shows that nearly the entire game’s codebase has been successfully reverse engineered into human-readable source code. With just a small percentage remaining, the finish line is clearly in sight. Decompilation […]

Continue Reading

The Triforce Alliance: Bringing Arcade Exclusives to Dolphin

The Triforce arcade system represents a unique era of collaboration in gaming history. Named after the iconic Zelda artifact, the platform was a joint venture between Nintendo, Namco, and Sega. Because the hardware was fundamentally based on the Nintendo GameCube architecture, it has long been a holy grail for emulation heads. Recent developments in the […]

Continue Reading

Pyrite64 N64 Engine

Pyrite64 is an open-source game engine and visual editor designed to simplify development of native games for the Nintendo 64. Created by developer HailToDodongo, the project aims to remove much of the complexity traditionally associated with N64 homebrew while still targeting real hardware rather than emulation-only experiences. Purpose and Design Goals Pyrite64 was built to […]

Continue Reading

Bangai-O Returns in English on Nintendo 64

A brand-new English translation patch has just been released for Bakuretsu Muteki Bangai-O on the Nintendo 64, bringing Treasure’s explosive cult classic to a wider audience. Originally released in Japan in 1999, Bangai-O is a chaotic side-scrolling shooter packed with screen-filling explosions, wild combo systems, and pure arcade energy. While many players outside Japan first […]

Continue Reading

ETH2SP1 Brings Broadband Adapter Functionality to the GameCube

Pre-orders are now live for ETH2SP1, a new Ethernet adapter designed as an alternative to the original Broadband Adapter for the Nintendo GameCube. Shipping is expected to begin in early March. ETH2SP1 connects via the console’s Serial Port 1 and works in combination with Swiss to emulate Broadband Adapter functionality in games that support it. […]

Continue Reading

Complete Crystal Refines Pokémon Crystal Without Changing Its Core

Complete Crystal is a ROM hack of Pokémon Crystal that focuses on refinement rather than reinvention. Released by BlerdSciFiGamer, the hack modernizes balance and accessibility while keeping the original storyline and Generation II mechanics fully intact. All 251 Pokémon receive improved learnsets, updated move power, and reworked TMs and tutors, with every TM becoming purchasable […]

Continue Reading

Ranma ½ Kart 64 Gives Mario Kart 64 an Anime Makeover With Spanish Voices

Ranma ½ Kart 64 is a ROM hack created by Arian Ventura that reimagines Mario Kart 64 through the lens of the classic anime series Ranma ½. Rather than changing how the game plays, the project focuses on transforming its identity, turning the familiar kart racer into a crossover experience that feels firmly rooted in […]

Continue Reading

Experimental PS2Recomp Tool Released for PlayStation 2 Code Recompilation

A new experimental project called PS2Recomp has appeared, exploring a different way to run PlayStation 2 games on modern systems. Instead of using traditional emulation, which tries to mimic the original PS2 hardware in real time, PS2Recomp attempts to convert PS2 game files directly into regular PC programs. In simple terms, the tool takes a […]

Continue Reading