
Not every great game becomes a hit the moment it hits store shelves. Some titles were too weird, too niche, or just released at the wrong time. But thanks to word of mouth, emulation, and a growing love for retro gaming, these once-overlooked gems have finally found the appreciation they deserve. Let’s take a trip down memory lane and look at 15 games from the first five console generations that went from forgotten to legendary.
River City Ransom (NES, 1989)

Back in the day, most players passed on River City Ransom, not really knowing what to make of it. A beat-’em-up with RPG elements? That was unheard of in the late ’80s. Fast-forward a few decades, and it’s seen as a trailblazer, influencing everything from modern indie brawlers to open-world action games.
Kid Icarus (NES, 1986)

Poor Pit never got the spotlight he deserved. Sandwiched between Metroid and The Legend of Zelda, Kid Icarus felt like the odd one out. It was tough, quirky, and a little clunky — but that charm stuck. Over the years, its unique style and soundtrack turned it into a fan favorite, and the 3DS revival proved just how timeless it really is.
Faxanadu (NES, 1987)

Faxanadu was one of those cartridges you might have picked up on a whim, only to be completely lost without a manual. Marketing was almost nonexistent, especially outside Japan. Today, players look back fondly on its dark atmosphere, layered towns, and exploration-heavy gameplay — a true hidden gem of the NES library.
EarthBound (SNES, 1994/1995)

If you grew up in the ’90s, you probably remember Nintendo’s oddball ads screaming, “This game stinks!” EarthBound just didn’t click with mainstream audiences at the time. Now? It’s a beloved classic, celebrated for its quirky humor, heartfelt story, and unforgettable characters. Finding an authentic copy today will cost you a small fortune — and fans happily pay it.
Illusion of Gaia (SNES, 1993)

Illusion of Gaia had the misfortune of living in the shadow of bigger SNES titles, but those who played it know how special it is. Its emotional story and unique mix of action and puzzle-solving still hold up, and for many, it’s the highlight of Quintet’s unofficial trilogy alongside Soul Blazer and Terranigma.
Terranigma (SNES, 1995)

If you lived in North America in the ’90s, you never got to play Terranigma — and that’s a shame. Released only in Japan and Europe, this emotional action-RPG is often called one of the SNES’s finest. Its story about life, death, and rebirth hit players hard, and it remains a must-play for anyone exploring the 16-bit library.
Clock Tower (Super Famicom, 1995)

Before Resident Evil and Silent Hill defined survival horror, there was Clock Tower. Released only in Japan for the Super Famicom, it was easy to miss unless you were deep into imports. Decades later, it’s rightfully praised as a pioneer, complete with terrifying atmosphere and the unforgettable Scissorman.
Panzer Dragoon Saga (Sega Saturn, 1998)

Panzer Dragoon Saga is the textbook definition of “wrong place, wrong time.” It launched late in the Saturn’s life with a tiny print run, so hardly anyone got their hands on it. Those who did found one of the most original and captivating RPGs ever made. Today, it’s the crown jewel of Saturn collecting.
Snatcher (Sega CD, 1994)

Most players didn’t even know Snatcher existed back in the day, thanks to a tiny Western release and zero marketing. But those who discovered it found an unforgettable cyberpunk story from Hideo Kojima, filled with atmosphere, twists, and characters that stick with you. It’s no wonder it’s now a prized piece of Sega CD history.
Nights into Dreams (Sega Saturn, 1996)

Nights into Dreams was Sega at its most creative. It reviewed well, but the struggling Saturn meant few players ever experienced its dreamlike visuals and unique flying gameplay. These days, it’s a fan favorite — and proof that Sega was willing to take risks in the ’90s.
Tomba! (PlayStation, 1998)

Tomba! was one of those games you’d see on a shelf, think “this looks weird,” and move on. But those who actually played it found an incredibly charming platformer with clever quests and tons of personality. It didn’t sell well, but now it’s considered one of the PlayStation’s finest hidden gems.
Demon’s Crest (SNES, 1994)

Capcom quietly released Demon’s Crest, and it was quickly overshadowed by Mega Man X and Donkey Kong Country. Players who stuck with it discovered a dark, challenging platformer that oozed style and atmosphere. Today, it’s one of the most talked-about hidden treasures of the SNES era.
Gunstar Heroes (Mega Drive, 1993)

Gunstar Heroes didn’t make a huge splash when it released, but word of mouth slowly turned it into a legend. Treasure’s debut game is still one of the most frantic and creative run-and-gun shooters ever made, and it’s a staple for anyone exploring the Mega Drive library.
Ristar (Mega Drive, 1995)

By the time Ristar arrived, everyone was talking about the Saturn, and this bright, colorful platformer was left behind. Years later, players rediscovered its clever mechanics and catchy soundtrack, cementing it as one of the Mega Drive’s true hidden gems.
Rocket Knight Adventures (Mega Drive, 1993)

Rocket Knight Adventures was polished, creative, and full of charm — but Sonic cast too long a shadow. Decades later, this Konami platformer has built a loyal following for its tight controls, inventive levels, and that iconic jetpack. It’s the kind of game that makes you wonder how you missed it the first time.
Nice! I’m just tried Gunstar Heroes, didnt know it before, and had a jolly good time! Will try some more of these, like Snatcher, for sure.
Gunstar heroes is amazing. Try the GBA version, it’s called Gunstar Superheroes.
Will try, ty!
OK, you were totally right. That must have looked amazing on a real GBA. Great fun.