Verilog Game Experiment on Analogue Pocket

Analogue Pocket

Developer Lee Robinson has shared a small experiment showing a game written in Verilog and running on the Analogue Pocket.

The game was created using Cursor and compiled into a bitstream that runs on the Analogue Pocket as a custom FPGA core. Robinson describes the project as a learning exercise, focused on understanding hardware design concepts alongside basic game development.

The result is a simple playable game running on real FPGA hardware through the Analogue Pocket platform, demonstrating how the device can be used not only for classic console cores but also for original experiments built directly in Verilog.

It’s a straightforward example of how developers are using the Analogue Pocket as an accessible platform for exploring FPGA-based projects beyond traditional preservation use cases.

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