Splatterhouse RPG in English! Get Ready for Splatter World! It’s Coming!

Remember that long-lost Splatterhouse RPG for the NES that recently got discovered and preserved? All us non-Japanese speakers were itching to play it. Well, the good news is, it’s now being translated. This is all thanks to the work of Lazarus_DS and FCC (thanks, guys!). For more information on this game, check out our original […]

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The GameTank: A New Breed of 8-Bit Console

The GameTank is a unique, modern gaming platform designed to offer a retro-style 8-bit experience, but built with a radically different and more powerful architecture than the classic consoles it seeks to evoke. Rather than relying on custom Application-Specific Integrated Circuits (ASICs) like its 1980s counterparts, the GameTank is an entirely open-source hardware and software […]

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GBA Fix! Mario Kart Super Circuit Display is Now Smoother Than You Remember!

Mario Kart: Super Circuit for the Game Boy Advance features a mixed frame rate presentation. Although the character sprites, backgrounds, and other on-screen elements update at a smooth 60 frames per second (fps), the track rotation itself operates at a technically lower rate of 30 fps. This represents a reduction in fluidity compared to the […]

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PCN – Weekly News Video Ep173 + Source List

01:10 SuperStationOne Update 04:05 MiSTer MultiSystem2 More Cart Support 06:27 Enterprise MiSTer 08:48 Unstable and Test Builds MiSTer 09:35 Analogue 3D Shipping 11:33 PlayStation Analogue Pocket 13:04 Analogizer Price Drop 13:50 Intel 8086/8088 FPGA Core 14:47 Metamorphic Force OST 15:12 MEGA Parodius DA! 16:13 Zelda’s Adventure DX 17:56 Neon Inferno Release 19:40 Princess of the […]

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Neon Inferno – Contra Meets NAM-1975 Meets Blade Runner! The Arcade is Back! 💥

💥 Neon Inferno: A Retro Fusion of Run-and-Gun Action Neon Inferno is a vibrant, retro-futuristic arcade shooter that stands out by dynamically fusing two distinct classic genres into a single, frantic experience. This design choice results in a game that feels both new and deeply nostalgic, appealing directly to fans of 16-bit and 32-bit action […]

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Fan-Made Super Castlevania IV Port, Mega Castlevania 4, Releases Playable Mega Drive Demo

Developer Retro Reloaded has released a public demo for Mega Castlevania 4, a fan project aiming to port the Super Nintendo title, Super Castlevania IV, to the Sega Mega Drive. The project is a collaborative effort by a team that includes Retro Reloaded, GameDevBoss, and Segamer. Demonstrated Features and Development The project is creating an […]

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🌙 Yume Nikki PS: A Dream Reimagined for the PlayStation 1

A passionate fan project is breathing new, three-dimensional life into the cult-classic psychological horror game, Yume Nikki (2004), with the upcoming release of Yume Nikki PS, a 3D reimagination specifically for the original Sony PlayStation 1. Developed by Elias Daler, this unofficial fan project serves as a brief demonstration of what a full 3D remake […]

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🥋 Street Fighter Alpha: Warriors’ Dreams and a Mega Drive Port in the Making

The Original Street Fighter Alpha Street Fighter Alpha: Warriors’ Dreams (known as Street Fighter Zero in Japan and other territories) is a pivotal 2D fighting game developed and published by Capcom, first appearing in arcades in 1995. It was the first all-new entry in the Street Fighter series since the launch of Street Fighter II […]

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The Zelda Game Fans Pretend Doesn’t Exist Just Became… Good?!

From Failure to Fan Favorite: The Unlikely Redemption of Zelda’s Adventure Zelda’s Adventure, released in 1996 for the Philips CD-i, is a fascinating and infamous anomaly in The Legend of Zelda canon. Developed by Viridis Corporation, it was the third and final title resulting from the collapsed partnership between Nintendo and Philips, which granted Philips the license to […]

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