Banjo: Recompiled v1.0.0 – Native PC Port Quietly Released

Banjo: Recompiled has been quietly released, delivering a native recompiled PC version of Banjo-Kazooie for Windows, Linux, and macOS. With no long buildup or formal announcement, the project effectively shadow dropped, immediately making prebuilt binaries and source code available to the public. Unlike traditional emulation, Banjo: Recompiled uses static N64 recompilation, resulting in a native […]

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Gateway Sonic framework revealed for classic Sonic fangames

Developer Axanery has resurfaced with an update on a long-running project called Gateway Sonic, a framework aimed at making it easier to create fully standalone classic Sonic fangames. According to the developer, the project has been in active development for around three years and is intended to provide creators with a solid foundation for building […]

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Xeno Crisis Gets New Physical Releases on PS5, Xbox Series X, Switch, and PS4

Bitmap Bureau has announced that Xeno Crisis is receiving a new wave of physical releases across modern platforms. The twin-stick shooter will be getting a standalone physical release on PlayStation 5, alongside its first-ever physical edition on Xbox Series X. In addition, the Nintendo Switch and PlayStation 4 versions are also set to receive physical […]

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Ecco the Dolphin Remasters and Revival on the Horizon

The classic Ecco the Dolphin series is set to return in remastered form, with the original 1992 game and its 1994 sequel Ecco: The Tides of Time both confirmed for remasters. These are being overseen by series creator Ed Annunziata together with much of the original team, and development is underway though specific platforms and […]

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Ghostship – A New Super Mario 64 PC Port

Ghostship feels like a clear response to the earlier Super Mario 64 PC ports rather than a replacement of them. Those previous builds were impressive in their own right and proved that a native PC version of Super Mario 64 was not only possible but surprisingly flexible, especially once mods, widescreen support, and higher framerates […]

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Why Magnavale: Eternal Soul is a Must-Watch for Castlevania Fans – Wishlist on Steam Now

Magnavale: Eternal Soul is an upcoming gothic Metroidvania developed and published by Barrier Studio. Set within the sprawling, ominous corridors of Castle Lexington, the game blends traditional side-scrolling exploration with dark fantasy RPG elements. Deeply inspired by the classic PS1, GBA, and DS eras of the Castlevania series, Magnavale: Eternal Soul aims to capture the […]

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Mushroom Kingdom Fusion: The Ultimate Crossover Fan Game

Mushroom Kingdom Fusion (MKF) is an expansive, non-profit crossover fan game that has been a staple of the fan-gaming community for nearly two decades. Combining the classic platforming of Super Mario Bros. with a massive multiverse of characters, weapons, and worlds, it is widely considered one of the most ambitious fan projects ever created. Development […]

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The Evolution of a Classic: From the 1988 Arcade Hit to the 2026 Remake

A remake of the legendary 1988 TAITO classic, THE NEWZEALAND STORY: Untold Adventure, is currently in development by Commodore Industries. Slated for release in February 2026, this official remake aims to modernize the iconic 2D platformer with updated art direction and smooth mechanics while staying true to the original spirit. You will once again play […]

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Sonic Mania Plus Now Running With Audio on Sega Dreamcast

Falco Girgis has shared a new update showing Sonic Mania Plus running with fully working audio on real Sega Dreamcast hardware. In a short hardware capture posted on social media, Girgis demonstrates the latest build running directly on an actual Dreamcast, confirming that music and sound effects are now functional. Audio support is a major […]

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Super Mario 64 Now Fully Ported To Sega Dreamcast

A notable technical achievement for the retro scene has surfaced, as Super Mario 64 is now running on the Sega Dreamcast via a native homebrew port. The project was developed by jnmartin, building on the decompiled source of the original game. Development on the Dreamcast port has been ongoing for several years, with early work […]

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