CAPCOM VS SQUARE: Parallel Destinies Fan Game Released

CAPCOM VS SQUARE: Parallel Destinies is a non-profit crossover fighting game currently in development using the I.K.E.M.E.N. GO engine. The project is designed as a 1v1, four-button fighter that draws inspiration from the gameplay feel of Marvel vs. Capcom and Capcom vs. SNK, aiming to capture the look and flow of classic 90s Capcom fighters. […]

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Roguecraft DX Heads to Amiga, Game Boy Color and MEGA65

Game Boy Developer Shane McCafferty has revealed what he has been working on over the past few months, Roguecraft DX is officially coming to Amiga, Game Boy Color, and MEGA65. The announcement was shared alongside Thalamus Digital, confirming that the award-winning Evercade title is expanding to classic and modern-retro platforms. Known for its tight dungeon-crawling […]

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Streets of Rage 2: New Era v3.1.0 Released

The fan-made project Streets of Rage 2: New Era has received a new update with the release of version 3.1.0, bringing further gameplay tuning and a handful of important fixes following the major 3.0.0 milestone. This update focuses mainly on balance adjustments and polish. Enemy health scaling has been lowered when playing with multiple players, […]

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Zelda: Spirit Tracks Gets D-Pad Controls and Major QoL Improvements

A new quality-of-life patch for The Legend of Zelda: Spirit Tracks significantly reworks one of the most divisive Zelda entries on Nintendo DS. The hack merges the QoL Hack by d0k3 with the D-Pad Patch by Greiga Master and StraDaMa, aiming to modernize controls and streamline gameplay. The biggest change is full D-Pad support, allowing […]

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Super Sunny World enters private beta as NES platformer nears completion

Matt Hughson has announced that Super Sunny World is entering the final stages of development, with a private beta planned for the new year. The goal of the closed testing phase is to gather player feedback and identify remaining bugs as the project approaches completion. The NES platformer has been in development for quite some […]

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Contra Force gets an early NES-to-SNES port, beta now available

The original Contra Force for the NES has received an early NES-to-SNES port, with a first public beta now available. The project comes from developer infidelity, known for high-quality conversions that bring NES titles to SNES hardware. This initial beta is fully playable from start to finish. The only notable omission at this stage is […]

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Power Rangers It’s Morphin Time Demo Now Available, OpenBOR Fan Game Shows Early Promise

The demo for Power Rangers It’s Morphin Time is now available, marking the first public release of this passion-driven project by Brazil Mugen Team. The game is built using OpenBOR, an engine widely used for modern arcade-style beat ’em ups. The focus is on fast, readable combat with satisfying combo potential, rather than excessive flash. […]

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Macross M3 Fan Translation Patch Makes the Dreamcast Shooter Fully Playable in English

Macross M3 has received a long-awaited fan translation patch, finally making its story accessible to Western players. Originally released on the Sega Dreamcast, the game was always praised for its narrative but remained difficult to enjoy without Japanese language knowledge. The patch delivers a full translation of all story scenes and in-mission communications, along with […]

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Star Fox 64: Recompiled Released, Coexisting With Starship as a Parallel Native Port

Star Fox 64: Recompiled has just been released, delivering a native PC port built using the N64: Recompiled static recompilation framework. Rather than emulation, the original N64 code is translated into a native application, allowing the game to run directly on modern hardware with high framerates, widescreen and ultrawide support, low input latency, and instant […]

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Cancelled Resident Evil Game Boy Color port preserved in near-final state

The long-lost Game Boy Color version of Resident Evil has been preserved in a far more complete form than ever before. The recovery was announced in December 2025 by Games That Weren’t, following the discovery of a final development build dating from the point of cancellation in early 2000. Developed by HotGen for Capcom and […]

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