Bang Bang Busters 2 – A Brand New NEO-GEO Sequel (demo available)

Pixel Heart is bringing back the arcade platforming action of the Neo Geo era with a full-fledged sequel to the cult classic Bang Bang Busters, aiming to update the niche favourite for both modern systems and dedicated retro collectors. Developer Pixel Heart has officially announced a crowdfunding campaign for Bang Bang Busters 2, a follow-up to the single-screen […]

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Analogue Pocket NES Core Has ALL the MiSTer Mappers

We’ve been talking a lot about how good the recent updates to the MiSTer FPGA’s NES core have been. The changes were added to the Analogue Pocket core courtesy of Terminator2K2 (a tweak of agg23‘s port), but there were some compromises in the form of missing mappers. The good news now is that the latest […]

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Online Dreamcast Save Converter Adds Full VMU Support

Developer Euan Forrester (@photoeuan) has added complete Visual Memory Unit (VMU) support to his online Dreamcast save file converter, expanding compatibility with formats like .vmi, .vms, .dci and raw flash images (.bin, .vmu, .flash). The tool even supports extended VMU filesystems and can handle misformatted images. The update also includes a detailed guide on how […]

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Mario Kart 64 Amped Up Receives Halloween-Themed V3.10 Hotfix

The fan-favorite mod Mario Kart 64 Amped Up by Litronom has received a new V3.10 hotfix, just in time for Halloween. This update introduces festive Halloween costumes, which can be toggled by pressing Z on the Player Select screen when 3D Racers are enabled. The patch also enhances visuals by displaying 3D models in character […]

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Mega Drive Does the IMPOSSIBLE! Running Three Layers of SNES Donkey Kong Country!

Mega Drive Graphics Concept: Three Active Layers Demo A new technical concept demo is illustrating the potential for advanced graphics on the SEGA Mega Drive/Genesis. The project, conceived by TiagoSC, showcases the feasibility of implementing three active graphical layers on the console. To illustrate this idea, a short demo has been created using the visual […]

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A Legend Returns! Battle Arena Toshinden Games Are FINALLY Coming to Modern Consoles!

Well, this came as a bit of a surprise, but do you remember the Battle Arena Toshinden games? Or as we used to simply call them, “Toshinden“. I remember seeing the first game running on the original PlayStation back in 1995 and was instantly attracted to it, as I was, and still am, a big […]

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Star Fox 64 Takes Flight on the Sega Dreamcast Soon

A brand-new fan project is bringing Star Fox 64 to the Sega Dreamcast, and it’s already looking impressive. Developer jnmartin has been hard at work porting the classic Nintendo 64 shooter to Sega’s console, and the latest footage shared by Falco Girgis shows it running smoothly on real Dreamcast hardware. Everything runs fast and responsive, […]

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The Human Weapon: Dead Fox – English Patch Restores Original Tone and Dialogue

Capcom’s 1990 NES title Ningen Heiki: Dead Fox (The Human Weapon: Dead Fox) has received a full English translation thanks to a new patch by BlackPaladin. Known outside Japan as Code Name: Viper, the game is often seen as Capcom’s take on Rolling Thunder, blending side-scrolling gunplay with platforming and hostage rescue elements. Players take […]

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How ZSNES Changed SNES Emulation Forever | Interview with the Creator | Video by Zophar on YouTube

The above video is an engaging interview with zsKnight, the lead programmer and creator of the legendary Super Nintendo emulator, ZNES. Hosted by Zophar, founder of Zophar’s Domain, the conversation offers a insight into how a passion project changed the early world of emulation forever. Before mentioning any of what takes place in the interview, […]

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Final Fantasy X Scene Recreated on a Real Sega Dreamcast

Developer Falco Girgis shared an impressive milestone on social media, showing a hardware capture of Esppiral rendering a scene from Final Fantasy X running natively on an actual Sega Dreamcast. In the short clip, Yuna can be seen on-screen, smoothly animated with authentic lighting and shading effects, proving the Dreamcast’s hardware is still capable of […]

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