Donkey Kong DX Colorization Remaster: Release Date Pushed

The developer, Marc Max, has confirmed that the Donkey Kong DX colorization remaster will not be released in 2025 as originally promised. The decision stems from unforeseen personal challenges faced last year, which required him to drastically slow down his ROM hacking work and focus on his mental health. Key Issues and Project Status: Marc […]

Continue Reading

Unreleased Famicom Horror RPG Splatter World Finally Found

After more than three decades, Splatter World, a lost Famicom horror RPG based on Namco’s Splatterhouse series, has finally surfaced online. The game appeared anonymously on 4chan’s retro gaming board around Halloween and was quickly confirmed to be fully playable in emulators such as FCEUX. Originally thought to be a canceled spin-off of Splatterhouse: Wanpaku […]

Continue Reading

The Legend of Zelda: Mirror of Worlds Pushes the NES to Its Limit

After claiming Perils of Darkness would be his final Zelda 1 hack, creator The3Dude has returned with one last surprise. The Legend of Zelda: Mirror of Worlds is a massive NES overhaul created through advanced ASM hacking, merging both quests into a single, expanded adventure. The Recorder has been transformed into the new Mirror of […]

Continue Reading

Super Mario World Redone: 40 Years of Mario Edition

A brand new version of Super Mario World Redone has been released to celebrate four decades of Mario adventures, bringing a major round of updates and polish to Nintendo’s 16-bit classic. Version 2.6 introduces several enhancements, including upgraded visuals that take full advantage of the Super Nintendo’s color palette, new playable characters with unique abilities, […]

Continue Reading

MiSTer Multisystem 2 JAMMA Edition: Bringing FPGA Power to the Arcade Cabinet

The world of arcade emulation and preservation is constantly evolving, and a major development showcased in The Retro Collective’s “Making a Neo Geo History Cab | Unfinished Business” video is the MiSTer Multisystem 2 (MMS2) JAMMA Edition. Developed by Heber at The Retro Collective, this technology is poised to simplify the process of bringing the […]

Continue Reading

Castlevania: Symphony of the Night Gets Enhanced Saturn Patch

The Sega Saturn version of Castlevania: Symphony of the Night, originally released in Japan as Akumajou Dracula X: Gekka no Yasoukyoku on June 25, 1998, has received a major enhancement thanks to a new translation and optimization patch from the Meduza Team, led by Rafael Silva. Based on their previous “Ultimate” release, this version delivers […]

Continue Reading

Bang Bang Busters 2 – A Brand New NEO-GEO Sequel (demo available)

Pixel Heart is bringing back the arcade platforming action of the Neo Geo era with a full-fledged sequel to the cult classic Bang Bang Busters, aiming to update the niche favourite for both modern systems and dedicated retro collectors. Developer Pixel Heart has officially announced a crowdfunding campaign for Bang Bang Busters 2, a follow-up to the single-screen […]

Continue Reading

Analogue Pocket NES Core Has ALL the MiSTer Mappers

We’ve been talking a lot about how good the recent updates to the MiSTer FPGA’s NES core have been. The changes were added to the Analogue Pocket core courtesy of Terminator2K2 (a tweak of agg23‘s port), but there were some compromises in the form of missing mappers. The good news now is that the latest […]

Continue Reading

Online Dreamcast Save Converter Adds Full VMU Support

Developer Euan Forrester (@photoeuan) has added complete Visual Memory Unit (VMU) support to his online Dreamcast save file converter, expanding compatibility with formats like .vmi, .vms, .dci and raw flash images (.bin, .vmu, .flash). The tool even supports extended VMU filesystems and can handle misformatted images. The update also includes a detailed guide on how […]

Continue Reading