
If you grew up in the ’90s, you probably remember that the Sega Mega Drive / Genesis and Super Nintendo era was filled with platformers. But none of them were quite like Boogerman: A Pick and Flick Adventure. Released in 1994, this bizarre and juvenile game from Interplay and the team behind Earthworm Jim leaned hard into gross-out humor — and somehow made it work.
Background
Boogerman was originally released for the Mega Drive in 1994, with a SNES port following shortly after. Developed by the same crew that would become known for Earthworm Jim, the game combined solid platforming mechanics with a concept that had kids laughing and parents shaking their heads. The main character, Snotty Ragsdale — a millionaire playboy turned superhero — battles through levels full of mucus, gas, and other bodily-function-themed hazards.
Mega Drive vs. SNES
The Sega Mega Drive version of Boogerman is generally considered superior, offering a wider view of the levels, more interactive elements and enemies, and a more complete, uncropped, and original presentation with better music. On the other hand, the SNES version boasts more colors, better voice clips, tighter controls, and even a few exclusive enemies. However, it suffers from a more cropped screen, occasional slowdown, and less intuitive music. Many players still enjoy both, but for purists, the Mega Drive release is often the definitive way to play.
Legacy
Boogerman never quite reached the popularity of other ’90s platformers, but it developed a loyal cult following. There was even a sequel planned for the Sega Saturn, but it was canceled before release. In 2013, a Kickstarter campaign attempted to revive the franchise, but unfortunately, it didn’t reach its funding goal. Interestingly, the game even spawned an unlicensed NES bootleg — a rough, heavily downgraded version that somehow squeezed the booger-flicking action into 8-bit form. While far from an authentic experience, it shows just how far the game’s bizarre appeal traveled.
My Take
I remember playing Boogerman on the SNES as a kid and being both amused and amazed. Not too long ago, I gave the Mega Drive version a try on my MiSTer setup, and while I can see why many consider it the definitive version, I still find myself preferring the SNES release. It’s not because I think it’s better; it’s purely the nostalgia of growing up with that version that keeps me coming back. Sometimes, those childhood memories are what make a game truly special.