Pixel FX Shares Infinity Switch Progress and Releases Firmware 3.15.6

Misc

Pixel FX has kicked off 2026 with a brief but meaningful update covering firmware, hardware availability, and future plans.

The company shared a small progress update on the Infinity Switch, its modular video input switching system. While the product is still in the engineering phase, the case design has been finalized and an injection mold has been ordered, signaling continued commitment to the project.

Firmware version 3.15.6 is now available for Retro GEM installations and the Morph 4K across all update channels. The update brings major improvements to WiFi stability and setup, introduces CDN-based firmware distribution, and adds a WiFi speed test. Video-related enhancements include Magiclock 2 (genlock), more flexible scaling and aspect ratio controls, improved EDID handling, better interlaced and refresh-rate behavior, and fixes for PAL height detection on PS1 and PS2 sources. Dreamcast GameID support has also been added.

Pixel FX has also renamed its firmware channels. Stable, Testing, and Unstable are now called Main, Preview, and Beta, reflecting a clearer rollout strategy for new features and fixes.

On the hardware side, VGA and Component input boards for the Morph 4K and Analog Bridge are expected to restock soon, along with fan kits for the Morph 4K.

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1 thought on “Pixel FX Shares Infinity Switch Progress and Releases Firmware 3.15.6

  1. I’ve been hoping for more development on the Infinity Switch, so nice to know it is still being worked on.
    Unlike the SVS this will at least also have HDMI inputs. I just hope it can also have more output modules.
    I hope the final design will have the analog audio inputs also inline with the rest of the inputs, horizontal instead of vertical near the edge of the module. I just foresee that some plugs on cables are a bit to wide/big to plug in next to each other.
    I just never really understood why there are digital Toslink inputs on most modules. Most retro consoles that would connect would require an additional device in between for conversion of their analog audio to digital to make use of those Toslink ports, so why not do that with a single ADC inside these type of switches?
    The configurator on the website gives you an idea of what to expect, for now then because it will likely change a bit.
    https://docs.pixelfx.co/infinity-switch.html

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