Looking Back Special #1 – Game Boy, The 8-Bit Handheld That Changed Everything

Normally, in the Looking Back series, we revisit classic games that defined our childhoods and shaped the history of gaming. But for this special edition, I wanted to turn the spotlight toward a piece of hardware that changed everything, the Game Boy, known internally as the DMG-01 (Dot Matrix Game). Launched in 1989, it was […]

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Looking Back #6: Pokémon Red & Blue, The Games That Started a Worldwide Phenomenon

It’s hard to overstate just how much Pokémon Red & Blue changed gaming. When they released on the Game Boy in the late ’90s, they didn’t just introduce a new RPG, they sparked a cultural explosion. For many of us, those tiny grayscale sprites became an obsession that stretched from school playgrounds to after-dinner battles […]

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Looking Back #5: Star Fox – The Birth of 3D on Consoles

Long before 3D graphics became the standard for console gaming, Star Fox blasted onto the Super Nintendo in 1993 and changed everything. Known as Star Wing in Europe, it wasn’t just a fun space shooter, it was a technical showcase, a glimpse into the future. With its polygonal visuals, cinematic flair, and unforgettable soundtrack, Star […]

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Looking Back #4: Metal Gear Solid – The Game That Turned Stealth Into Cinema

Introduction When I first played Metal Gear Solid on the PlayStation in 1998, it didn’t feel like just another video game. It felt like I was stepping into something bigger, something closer to cinema than anything I’d ever seen on a console before. Hideo Kojima’s vision turned what could have been a simple stealth action […]

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Looking Back #3: Boogerman – A Pick and Flick Adventure

If you grew up in the ’90s, you probably remember that the Sega Mega Drive / Genesis and Super Nintendo era was filled with platformers. But none of them were quite like Boogerman: A Pick and Flick Adventure. Released in 1994, this bizarre and juvenile game from Interplay and the team behind Earthworm Jim leaned […]

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Looking Back #2: F-Zero – The Game That Redefined Speed on the SNES

This is the second entry in our “Looking Back” series, following our deep dive into Crash Bandicoot on the PlayStation. My own journey with F-Zero started on my very own SNES, and I can still remember the first time I powered it on and felt the rush of speed as Mute City’s theme blasted through […]

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Looking Back: Crash Bandicoot – A Technical Marvel on the PlayStation

Retro gaming is more than nostalgia, it’s history, innovation, and sometimes pure weirdness. That’s why we’re excited to introduce a new series here on Metal Game Solid called “Looking Back.” In this series, we’ll revisit games that left their mark, whether they were technical powerhouses, cult classics, or just plain bizarre. From titles that pushed […]

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