PCN – Weekly News Video Ep188 + Source List

01:23 JT Update, CPS3, Konami, SETA & More MiSTer & Analogue Pocket 03:43 SuperStation One 05:22 TAITO System SJ MiSTer & Analogue Pocket 06:22 Juno First, Blue Print, Saturn & Grasspin MiSTer 07:37 CDi MiSTer 09:16 Mini MiSTer Arcade 11:31 New MiSTer MultiSystem 2 Colours 12:43 Shinobi MiSTer Challenge 14:25 Unstable and Test Builds MiSTer […]

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Jotego MiSTer Development Update

Jotego’s Progress on Cores and Framework Jotego has released a status report detailing ongoing work across several arcade games and the NEO-GEO Pocket + Color core. Framework & Handheld Updates A primary focus for Jotego’s team is the implementation of a NeoGeo Pocket game saving feature. Arcade Protection Decryption Work continues on bypasses for the […]

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RodimusFVC Brings Four 80s Arcade Classics to MiSTer FPGA

New Arcade Core Developments for MiSTer FPGA A series of early 1980s arcade titles have recently made it to the MiSTer FPGA platform by developer RodimusFVC. These releases represent a significant expansion of the developer’s contributions to the FPGA scene, following their initial work on the game Tutankham. Currently, these cores require manual installation via […]

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The MiSTer FPGA N64 “Super Turbo” Core: Pushing to 125MHz

The MiSTer FPGA project has reached a new milestone in retro hardware recreation with the community-driven release of the 125MHz Nintendo 64 CPU core. Building on the foundations laid by lead developer Robert Peip, this “94MHz+” experimental build pushes the DE10-Nano’s Cyclone V FPGA to its practical limits, offering a significant performance boost for the […]

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The Triforce Alliance: Bringing Arcade Exclusives to Dolphin

The Triforce arcade system represents a unique era of collaboration in gaming history. Named after the iconic Zelda artifact, the platform was a joint venture between Nintendo, Namco, and Sega. Because the hardware was fundamentally based on the Nintendo GameCube architecture, it has long been a holy grail for emulation heads. Recent developments in the […]

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PCN – Weekly News Video Ep187 + Source List

00:59 Wild West C.O.W.-Boys of Moo Mesa MiSTer & Analogue Pocket 02:20 N64 125MHz Core MiSTer 03:29 Blue Print (Bally Midway) MiSTer 05:03 MiSTer Companion 07:03 NFC Card Generator 08:21 MiSTer MultiSystem 2 New Addons 09:54 Multiple Cores Updated via Update All MiSTer 11:38 Unstable and Test Builds MiSTer 12:09 Gameboy Workboy Core MiSTer 13:37 […]

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The Third of the Third: Unpacking the 3SX Native PC Port of Street Fighter III 3rd Strike

The 3SX project (also known as “The Third of the Third”) is an open-source development effort hosted on GitHub by the crowded-street organization. It is a native port of Street Fighter III: 3rd Strike designed for modern platforms, including Windows, macOS, and Linux.+1 Technical Origin Unlike most ways to play the game on PC (which […]

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Pyrite64 N64 Engine

Pyrite64 is an open-source game engine and visual editor designed to simplify development of native games for the Nintendo 64. Created by developer HailToDodongo, the project aims to remove much of the complexity traditionally associated with N64 homebrew while still targeting real hardware rather than emulation-only experiences. Purpose and Design Goals Pyrite64 was built to […]

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PocketQuake: The Analogue Pocket Port

The GitHub repository thinkelastic/PocketQuake is a dedicated source port of the original 1996 Quake engine, specifically optimized for the Analogue Pocket. Unlike traditional software emulation, this port leverages the handheld’s unique architecture to provide a native, high-performance gameplay experience. Technical Implementation The Analogue Pocket is primarily known for its FPGA (Field-Programmable Gate Array) technology, which […]

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